Did anyone manage to get any details about the artificers other skills are, or what the specilizations in the header might be?
While artificers are chatting -
does anyone have ideas about how to look into the other elements that the locals seem to be throwing, and whether we can do anything with them?
Not the foggiest, though we’re arguably the worst group to try. We all lock into a single element and are stuck with it, including the weaknesses. Apothecaries, on the other hand, are wildcards by nature and may even learn to replicate the effects.
Apothecary here, I can almost certainly make a powder to chuck nearly anytype of element given enough research and materials… But I can’t promise it will be common, easy or cheap.